Wisp

The Wisp is the second monster encountered at room 140. it can go through walls.

Its appearance seems to be a cloaked, transparent figure, with a black transparent blocky avatar, with glowing red eyes, It also seems to float a bit.

Strategies

 * If you encounter this monster, take corners slowly.
 * When you get to a corner, let it catch up. don't let it get too close or it will hit you. when it gets close enough, move.

History

 * This monster was formerly Non transparent and couldn't phase through the walls.

Trivia

 * It was formerly unable to go through walls, and was just a faster form of the zombie.
 * Its music got changed, and this enemy got buffed.
 * It was inspired by Specimen 8

Hard mode
On hard mode, the wisp will now be able to surround all players in darkness like the one in room 830 where the banshee is, rendering only a small portion of visibility. That means you wont know what layout is the next room until you take a corner or where are your teammates, it can be very troublesome but if you're alone and have well map knowledge, it should be easy to deal with.